Hey i was wondering if someone could write a script for me, and i think it would be useful for everyone with a lot of doorgames.
I want the user to be able to type in part of a keyword and it would show up "lord lord2 lord2cnw" and they could select it and it would launch that door.
it's a bit advanced for me and i'm out of practice anyways. I think the new .ini formats would make it easier to parse data for something like this.
Hey i was wondering if someone could write a script for me, and i think
it would be useful for everyone with a lot of doorgames.
I want the user to be able to type in part of a keyword and it would show up "lord lord2 lord2cnw" and they could select it and it would launch that door.
it's a bit advanced for me and i'm out of practice anyways.
I think the new .ini formats would make it easier to parse data for something like this.
Not sure if i should make a feature request about this. do you guys think something like this would be useful?
Hey i was wondering if someone could write a script for me, and i think it would be useful for everyone with a lot of doorgames.
I want the user to be able to type in part of a keyword and it would show up "lord lord2 lord2cnw" and they could select it and it would launch that door.
it's a bit advanced for me and i'm out of practice anyways. I think the new .ini formats would make it easier to parse data for something like this.
Sort of like the ;find command (find's message area or file area). I
don't know where exactly you'd have the user type this string to
search, so it doesn't seem like it'd fit into the current
xtrn_sec/prompt scheme obviously. But sure, it's doable. Not sure how
useful it'd be.
doorgames i think it would come in handy. i'm happy for the new .ini format.
i was able to mass move doorgames into other sections using text replacement.
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