On a related note:
Microsoft -like many of the big name publishers- had initially and wholeheartedly decided that if Nintendo could do it, then they too
could switch to the $80 price point for their games. "Outer Worlds 2"
(which is scheduled for an October release) was going to be one of the
games with this new price.
But -weirdly enough- gamers weren't fully onboard with the price hike,
and Microsoft has just announced that they're dropping the price to
$70 "in line with current market conditions". Other "full priced
holiday releases" will also stick at that lower price.
Am 24.07.25 um 18:03 schrieb Spalls Hurgenson:
The question is if Nintendo can get away with it in the long run. Here
On a related note:
Microsoft -like many of the big name publishers- had initially and
wholeheartedly decided that if Nintendo could do it, then they too
could switch to the $80 price point for their games. "Outer Worlds 2"
(which is scheduled for an October release) was going to be one of the
games with this new price.
But -weirdly enough- gamers weren't fully onboard with the price hike,
and Microsoft has just announced that they're dropping the price to
$70 "in line with current market conditions". Other "full priced
holiday releases" will also stick at that lower price.
in Europe Sony did a serious price hike with the PS5 generation which
did not go fully through in the states for now. But for me it was reason >enough to finally abandon consoles entirely. I dont even follow Ps5
gaming news anymore, and the few titles I bought were second hand on
discm because they usually were 20-30 Euros cheaper even shortly after >release than their online counterparts in the Sony store!
So much for online being cheaper because the retailers are cut out of
the chain, once a monopoly is established they hike prices as they think
the market can carry! By trying to make discs a hurdle (aka leaving them
out for certain models or make them an accessory) they tried to nail the >monpoly!
On a related note:
Microsoft -like many of the big name publishers- had initially and >wholeheartedly decided that if Nintendo could do it, then they too
could switch to the $80 price point for their games. "Outer Worlds 2"
(which is scheduled for an October release) was going to be one of the
games with this new price.
But -weirdly enough- gamers weren't fully onboard with the price hike,
and Microsoft has just announced that they're dropping the price to
$70 "in line with current market conditions". Other "full priced
holiday releases" will also stick at that lower price.
I mean, Microsoft just fired thousands of employees so it only makes
sense that their expenses aren't so high anymore, right?
It's strange that its mostly the triple-A publishers reaching for
these prices, though. "Clair Obscur: Expedition", for instance,
launched at a mere $50 despite being considered a triple-a quality
game and having 'overwhelmingly positive' reviews. And while not as
beloved, Remedy's own "Firebreak FBC" also managed to release for less
than $80, despite being a quality game. "Dune: Awakening" and
"Wandering Village" too came out at a lower price. It's almost as if
the big-name publishers are jacking up the prices because they can and
not because the games are worthy of that price. Huh.
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