• Heretic/Hexen Remaster

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri Aug 8 11:47:55 2025
    From Newsgroup: comp.sys.ibm.pc.games.action


    So, there's a Heretic/Hexen remaster available.

    This shouldn't really surprise anyone. It's been developed by
    Nightdive, who recently released the DooM+DooM II remaster, and
    Heretic/Hexen use the same engine. It probably took the developer more
    time to figure out the licensing for the games than it did to port the
    game.

    In truth, that's not fair. While the core game is the same and
    Nightdive is just porting it to their proprietary Kex engine (again),
    they did put some extra effort into it; Hexen, for instance, got an
    entirely new soundtrack and an intro-cinematic. There are also some
    tweaks to gameplay (not least of which is the ability to switch
    characters in Hexen at the start of each hub).

    Still, at its core the games are still -in essence- Doom mods ported
    to Kex. I've never been a fan of the Kex engine; everything ported to
    it always feels too floaty and smooth. I much prefer proper Doom
    ports, but maybe that's just me being finicky.

    If you already own the original games on Steam or GOG, you get this
    one for free. Unfortunately, this means the originals are no longer
    for sale, but you still can play those with this port (just choose the
    "play DOS versions" on start-up). So I'm not going to complain too
    much.

    Overall, an okay product. Hexen was always my favorite of the two, but
    its gameplay and level design is very mid-90s Doom-clone; lots of
    pointlessly maze-like levels and keycards. But the added verticality
    of its levels and the multiple classes gave it a character of its own. "Heretic" just felt like "Doom with wands". But both of them feel old
    and I can imagine that a lot of modern gamers will find the gameplay a
    bit tedious. It's not a game I'd recommend anyone rush out and buy,
    but if you get it for free and one day decide to give these ancient
    games a replay, the remaster isn't a terrible way to do it.




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  • From rms@rsquiresMOO@MOOflashMOO.net to comp.sys.ibm.pc.games.action on Fri Aug 8 19:51:04 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    So, there's a Heretic/Hexen remaster available.

    Some hints Quake3 is next

    rms
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Aug 9 11:05:49 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 8 Aug 2025 19:51:04 -0600, "rms" <rsquiresMOO@MOOflashMOO.net>
    wrote:

    So, there's a Heretic/Hexen remaster available.

    Some hints Quake3 is next

    Yick. They'll probably port that to Kex too... which seems completely unnecessary considering its the Quake 3 engine.

    But all these Id-game ports seem extra pointless to begin with; these
    aren't games that really need much love because the fans have been
    updating and keeping them relevant over the years. I wish Nightdive
    would focus more on /forgotten/ games. There are some classics that
    really deserve a second chance to shine but are completely unknown to
    most gamers because they weren't huge hits and have slipped between
    the cracks in the passing decades.

    Imagine a remaster of "Terra Nova: Strike Force Centauri" or an
    updated version of "Mechwarrior 3".




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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Sat Aug 9 12:01:28 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    GZDOOM, it's the only way to fly. I already have legal WADs out the
    wazoo. Get a good GM sf2 for FluidSynth and it's a supreme experience.

    On Fri, 08 Aug 2025 11:47:55 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:


    So, there's a Heretic/Hexen remaster available.

    This shouldn't really surprise anyone. It's been developed by
    Nightdive, who recently released the DooM+DooM II remaster, and
    Heretic/Hexen use the same engine. It probably took the developer more
    time to figure out the licensing for the games than it did to port the
    game.

    In truth, that's not fair. While the core game is the same and
    Nightdive is just porting it to their proprietary Kex engine (again),
    they did put some extra effort into it; Hexen, for instance, got an
    entirely new soundtrack and an intro-cinematic. There are also some
    tweaks to gameplay (not least of which is the ability to switch
    characters in Hexen at the start of each hub).

    Still, at its core the games are still -in essence- Doom mods ported
    to Kex. I've never been a fan of the Kex engine; everything ported to
    it always feels too floaty and smooth. I much prefer proper Doom
    ports, but maybe that's just me being finicky.

    If you already own the original games on Steam or GOG, you get this
    one for free. Unfortunately, this means the originals are no longer
    for sale, but you still can play those with this port (just choose the
    "play DOS versions" on start-up). So I'm not going to complain too
    much.

    Overall, an okay product. Hexen was always my favorite of the two, but
    its gameplay and level design is very mid-90s Doom-clone; lots of
    pointlessly maze-like levels and keycards. But the added verticality
    of its levels and the multiple classes gave it a character of its own. >"Heretic" just felt like "Doom with wands". But both of them feel old
    and I can imagine that a lot of modern gamers will find the gameplay a
    bit tedious. It's not a game I'd recommend anyone rush out and buy,
    but if you get it for free and one day decide to give these ancient
    games a replay, the remaster isn't a terrible way to do it.



    --
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  • From Dimensional Traveler@dtravel@sonic.net to comp.sys.ibm.pc.games.action on Sat Aug 9 11:02:20 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 8/9/2025 8:05 AM, Spalls Hurgenson wrote:
    On Fri, 8 Aug 2025 19:51:04 -0600, "rms" <rsquiresMOO@MOOflashMOO.net>
    wrote:

    So, there's a Heretic/Hexen remaster available.

    Some hints Quake3 is next

    Yick. They'll probably port that to Kex too... which seems completely unnecessary considering its the Quake 3 engine.

    But all these Id-game ports seem extra pointless to begin with; these
    aren't games that really need much love because the fans have been
    updating and keeping them relevant over the years. I wish Nightdive
    would focus more on /forgotten/ games. There are some classics that
    really deserve a second chance to shine but are completely unknown to
    most gamers because they weren't huge hits and have slipped between
    the cracks in the passing decades.

    Which is exactly why the developers aren't "wasting" resources on them.>
    Imagine a remaster of "Terra Nova: Strike Force Centauri" or an
    updated version of "Mechwarrior 3".




    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.
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  • From H1M3M@wipnoah@gmail.com to comp.sys.ibm.pc.games.action on Mon Aug 11 10:36:11 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson wrote:

    So, there's a Heretic/Hexen remaster available.

    This shouldn't really surprise anyone. It's been developed by
    Nightdive, who recently released the DooM+DooM II remaster, and
    Heretic/Hexen use the same engine. It probably took the developer more
    time to figure out the licensing for the games than it did to port the
    game.

    In truth, that's not fair. While the core game is the same and
    Nightdive is just porting it to their proprietary Kex engine (again),
    they did put some extra effort into it; Hexen, for instance, got an
    entirely new soundtrack and an intro-cinematic. There are also some
    tweaks to gameplay (not least of which is the ability to switch
    characters in Hexen at the start of each hub).

    Still, at its core the games are still -in essence- Doom mods ported
    to Kex. I've never been a fan of the Kex engine; everything ported to
    it always feels too floaty and smooth. I much prefer proper Doom
    ports, but maybe that's just me being finicky.

    If you already own the original games on Steam or GOG, you get this
    one for free. Unfortunately, this means the originals are no longer
    for sale, but you still can play those with this port (just choose the
    "play DOS versions" on start-up). So I'm not going to complain too
    much.

    Overall, an okay product. Hexen was always my favorite of the two, but
    its gameplay and level design is very mid-90s Doom-clone; lots of
    pointlessly maze-like levels and keycards. But the added verticality
    of its levels and the multiple classes gave it a character of its own. "Heretic" just felt like "Doom with wands". But both of them feel old
    and I can imagine that a lot of modern gamers will find the gameplay a
    bit tedious. It's not a game I'd recommend anyone rush out and buy,
    but if you get it for free and one day decide to give these ancient
    games a replay, the remaster isn't a terrible way to do it.




    I tried it and I am a bit disappointed:

    - There's no way of capping the framerate to the original 35 fps. 60fps
    is weird, and at 144fps I get motion sickness
    - All the music options are pre-recorded. Even midi synth is fake. I
    noticed that it sounded nothing like the soundfonts I had loaded on the
    Sound Blaster Bank Manager. Removed them... and the music was still
    playing rather than getting no music at all, as it would happen with
    real midi.

    Thanfully, Crispy Doom supports both Heretic and Hexen, so I will simply
    wait until the new episodes can run on them. https://fabiangreffrath.github.io/crispy-homepage/
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