So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
On Mon, 25 Aug 2025 14:18:46 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:
So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
On Tue, 25 Nov 2025 11:53:53 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
On Mon, 25 Aug 2025 14:18:46 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
In related news, Paradox just wrote-down an approx. $40million USD development loss on "Bloodlines 2" due to poor sales.* Of course, they
blame this on their publishing a game outside their 'core areas',
rather than fucking up the launch with their stupid DLC strategy, or
forcing the developer to release a game as a sequel when it was
nothing like the original game.
In other words, their future strategy won't be to change up tactics
and make games that are fun, but to double-down on the endless-DLC for "Hearts of Iron", "Europa Universalis" and the like. Good games are
difficult to produce, but if you can nickel-and-dime your way to
success by selling endless swathes of DLC for average title,
constantly selling the idea that if you just buy ONE MORE EXPANSION
the game will finally be worth it, then why bother to change? ;-)
* announcement https://www.paradoxinteractive.com/media/press-releases/press-release/paradox-interactive-ab-writes-down-msek-355-of-capitalised-development-costs-for-vampire-the-masquerade-bloodlines-2
On Tue, 25 Nov 2025 11:53:53 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
On Mon, 25 Aug 2025 14:18:46 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
In related news, Paradox just wrote-down an approx. $40million USD development loss on "Bloodlines 2" due to poor sales.* Of course, they
blame this on their publishing a game outside their 'core areas',
rather than fucking up the launch with their stupid DLC strategy, or
forcing the developer to release a game as a sequel when it was
nothing like the original game.
In other words, their future strategy won't be to change up tactics
and make games that are fun, but to double-down on the endless-DLC for "Hearts of Iron", "Europa Universalis" and the like. Good games are
difficult to produce, but if you can nickel-and-dime your way to
success by selling endless swathes of DLC for average title,
constantly selling the idea that if you just buy ONE MORE EXPANSION
the game will finally be worth it, then why bother to change? ;-)
On 11/28/2025 12:11 PM, Spalls Hurgenson wrote:
In other words, their future strategy won't be to change up tactics
and make games that are fun, but to double-down on the endless-DLC for
"Hearts of Iron", "Europa Universalis" and the like. Good games are
difficult to produce, but if you can nickel-and-dime your way to
success by selling endless swathes of DLC for average title,
constantly selling the idea that if you just buy ONE MORE EXPANSION
the game will finally be worth it, then why bother to change? ;-)
Hey it worked for Baldur's Gate 3.
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