• Re: :) BD, Doom!

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Thu Dec 11 10:47:50 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Ant wrote on 12/10/2021 5:34 PM:


    28 yrs. Almost 30! ;)

    More necroposting for fun and profit!

    But in case you missed it, yesterday was the anniversary of the
    original Doom's release, 32 years ago. It seems like... well, not
    yesterday, but it doesn't seem like three decades.

    I think Younger Me would have been very surprised not only to hear
    that Doom survived as a franchise for all these years, but that people
    still enjoy playing the original game. There was such tremendous
    overturn in game design and technology back then; in 1993, games only
    a few years old felt positively archaic compared to the new stuff. Why
    would you want to play something like "Space Station Oblivion" (a
    first-person game released by Epyx in 1988) now that you had "Doom"?
    So the idea that we'd still have interest in a game from 1993 in the
    far-off year of 2025 would have felt like an impossibility.

    And yet here we are. True, one of the major reasons the original
    "Doom" remains so popular is thanks to the source-ports and continued development of user-made mods (not to mention the fact the original
    game was just that damned good!) but we're still playing.

    In fact, maybe I'll fire up the game right now to boomstick some imps.
    Maybe you should too.

    (Belated) happy birthday, Doom!

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  • From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action,alt.games.doom on Thu Dec 11 22:48:02 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    Ant wrote on 12/10/2021 5:34 PM:

    28 yrs. Almost 30! ;)

    More necroposting for fun and profit!

    But in case you missed it, yesterday was the anniversary of the
    original Doom's release, 32 years ago. It seems like... well, not
    yesterday, but it doesn't seem like three decades.

    I think Younger Me would have been very surprised not only to hear
    that Doom survived as a franchise for all these years, but that people
    still enjoy playing the original game. There was such tremendous
    overturn in game design and technology back then; in 1993, games only
    a few years old felt positively archaic compared to the new stuff. Why
    would you want to play something like "Space Station Oblivion" (a first-person game released by Epyx in 1988) now that you had "Doom"?
    So the idea that we'd still have interest in a game from 1993 in the
    far-off year of 2025 would have felt like an impossibility.

    And yet here we are. True, one of the major reasons the original
    "Doom" remains so popular is thanks to the source-ports and continued development of user-made mods (not to mention the fact the original
    game was just that damned good!) but we're still playing.

    In fact, maybe I'll fire up the game right now to boomstick some imps.
    Maybe you should too.

    (Belated) happy birthday, Doom!

    /me respawns after missing his daily usenet yesterday. :P
    --
    "For God did not send his Son into the world to condemn the world, but to save the world through him." --John 3:17. No Apple updates again? :O
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri Dec 12 09:50:09 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 11 Dec 2025 22:48:02 -0000 (UTC), ant@zimage.comANT (Ant)
    wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    Ant wrote on 12/10/2021 5:34 PM:


    More necroposting for fun and profit!


    /me respawns after missing his daily usenet yesterday. :P


    Heh. And the first thing you see is a response to a four-year old
    article.

    "How long was I gone?!?"



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