I need to generate some characters for my party. I've got some new
stuff in stock!
I had no idea that saving your state was even a thing in DosBox as I
never had a need to do it.
On Mon, 12 May 2025 11:22:38 -0400, Mike S. <Mike_S@nowhere.com>
wrote:
I had no idea that saving your state was even a thing in DosBox as I
never had a need to do it.
It isn't, at least not in default DOSBox. I think some of the forks
may offer it as a feature (I think Daum supported savestates; I know
DOSBox-X also has save-states) but I've found it rather buggy when it
comes to actually using it in game. It's tricky enough to do on a
console; on a PC, lacking a standardized environment where the games
did a lot of funky stuff with memory layouts, it's much more
difficult. Games could often be very particular about their states,
and save-states never restore everything perfectly back to how it was
when the state was captured.
That said, I haven't tried using Save-States on DOSBox-X in a dog's
age, so maybe things are better now.
I made do with a bard instead of a samurai and also got lucky about the
same time and rolled a lizardman ninja without "cheating."
On Mon, 12 May 2025 21:02:05 -0500, Piter De Vries
<horchata12839@gmail.com> wrote:
I made do with a bard instead of a samurai and also got lucky about the
same time and rolled a lizardman ninja without "cheating."
Yeah, I remember some mod or addon you can install to improve your
rolls during character creation. I would use it as I have no interest
in rolling a hundred times just to get the elite classes.
Sysop: | DaiTengu |
---|---|
Location: | Appleton, WI |
Users: | 1,064 |
Nodes: | 10 (0 / 10) |
Uptime: | 150:03:45 |
Calls: | 13,691 |
Calls today: | 1 |
Files: | 186,936 |
D/L today: |
438 files (115M bytes) |
Messages: | 2,410,972 |